Random Terrain Generator (Unity)

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About This Project:
This project is half of the game for my project in blocks 3-4 for the 1st year, it’s a custom unity terrain editor which manipulates the terrain’s surface and adds textures according to the height and slope of the terrain, the surface is randomly generated depending on the method you want to generate it for example: Midpoint displacement, perlin noise, voronoi tessellation, and later we add the vegetation and tree, we can adjust how dense or thin we want them while also editing their color.